ROBOMASTER 2021 YOUTH TOURNAMENT (HONG KONG)
IT’S NOW OR NEVER: RELEASE YOUR POTENTIAL!
A new RoboMaster Youth Tournament (Hong Kong) is about to begin in May 2021.

The RoboMaster Robotics Competition, initiated by DJI (Da-Jiang Innovations), a robotics competition with Esports format, is open to university students and teenagers from around the world. Participants will compete in teams using their own custom-built robots. Following the successful run of the RoboMaster Robotics Competition for five years, the competition has been extended to secondary school students and named as the RoboMaster Youth Tournament.

The first year of RoboMaster Youth Tournament (Hong Kong) has been completed successfully. Alibaba Hong Kong Entrepreneurs Fund (AEF) proudly presents the RoboMaster 2021 Youth Tournament to all secondary school students in Hong Kong. The tournament will be held from May to December 2021. It is a coveted opportunity for students.

Why supporting the RoboMaster 2021 Youth Tournament (Hong Kong):
AEF is passionate about promoting teenagers’ innovative entrepreneurship. As the organizer of the RoboMaster Youth Tournament (Hong Kong), we introduce this event to connect education, technology, creativity and creative thinking by using STEM and Esports.

We are leveraging the competition to show teenagers the potential of programming through an interactive and exciting platform, while also enhancing students’ practical knowledge of technology and engineering outside of the classroom.

The competition will test the ability of students to solve problems, drum up team spirit and demonstrate a sense of responsibility. It will also train teenagers for scientific thinking and innovation, prepare them to face the future with confidence and change the world for the better, and give them an opportunity to make a significant accomplishment.

We hope that the students who participate can groom their entrepreneurial spirit in different fields and take the first step towards becoming an entrepreneur.
ROBOMASTER 2021 YOUTH TOURNAMENT (HONG KONG)
IT’S NOW OR NEVER: RELEASE YOUR POTENTIAL!
A new RoboMaster Youth Tournament (Hong Kong) is about to begin in May 2021.

The RoboMaster Robotics Competition, initiated by DJI (Da-Jiang Innovations), a robotics competition with Esports format, is open to university students and teenagers from around the world. Participants will compete in teams using their own custom-built robots. Following the successful run of the RoboMaster Robotics Competition for five years, the competition has been extended to secondary school students and named as the RoboMaster Youth Tournament.

The first year of RoboMaster Youth Tournament (Hong Kong) has been completed successfully. Alibaba Hong Kong Entrepreneurs Fund (AEF) proudly present the RoboMaster 2021 Youth Tournament to all secondary school students in Hong Kong. The tournament will be held from May to December 2021. It is a coveted opportunity for students.

Why supporting the RoboMaster 2021 Youth Tournament (Hong Kong):
AEF is passionate about promoting teenagers’ innovative entrepreneurship. As the organizer of the RoboMaster Youth Tournament (Hong Kong), we introduced this event to connect education, technology, creativity and creative thinking by using STEM and Esports.

We are leveraging the competition to show teenagers the potential of programming through an interactive and exciting platform, while also enhancing students’ practical knowledge of technology and engineering outside of the classroom.

The competition will test the ability of students to solve problems, drum up team spirit and demonstrate a sense of responsibility. It will also train teenagers for scientific thinking and innovation, prepare them to face the future with confidence and change the world for the better, and give them an opportunity to make a significant accomplishment.

We hope that the students who participate can groom their entrepreneurial spirit in different fields and take the first step towards becoming an entrepreneur.
TOURNAMENT SCHEDULE
TOURNAMENT MECHANISM
  • The robot is assembled and debugged by the participating team
  • The robot needs to operate automatically according to the program set by the team to complete the task, and then the team manually controls the shooting confrontation at the battlefield
  • The hit of the crystal bomb reduces the health of the robot. When the health returns to zero, it is considered destroyed
  • The team that first destroys the opponent’s base will be the winner
Applicants
All secondary school students in Hong Kong
Participating Units
Secondary schools in Hong Kong
Match Category
Secondary school group
Number of Contestants
6-8 students per team
1-2 instructors
*Standard Robot x 2
Hit the opponent on the ground
*Engineer Robot x 1
Obtain ammunition
Resurrect own team's killed robot
Aerial Robot x 1
Reduce the armor of opponent's bases
* Ground Robots
The Collective term for Standard and Engineer Robots
  1. Base Zone
  2. Starting Zone
  3. Resource Island and Power Rune
  4. Bunker
  5. Supplier Zone
  6. Landing Pad
1. Base Zone
2. Starting Zone
3. Resource Island and Power Rune
4. Bunker
5. Supplier Zone
6. Landing Pad
  • Pre-match inspection
  • Waiting area
  • 1 minute referee system connection time
  • 2 minutes preparation
  • 20 seconds referee system testing
  • 5 minutes match
  • Match over
  • Confirm the result
First 1 minute - automatic operation phase

The ground robot operates automatically, completes the following tasks and obtains corresponding boost

1. Reach the resource island and activate the energy gear.

After the automatic phase ends, all robots on that side gain a short time of attack damage bonus

2. Attack the opponent's base

Can made attack to the base ignoring the base’s armor

3. Destroy the opponent robot

All robots on the attacker side gain permanent HP increase


Remaining 4 minutes - manual control stage

1. The air robot takes off and goes to the opponent’s base to complete the designated task, reducing the base armor value

2. The engineer robot arrives at the resource area to obtain ammunition

3. Infantry robots engage in shooting confrontation in the battlefield area. The energy gear can be activated at any time after 2 minutes from the game start

Base armor
  • The base has an initial armor value, which reflects its ability to resist damage
  • When the first robot in the team is killed, the armor value is greatly reduced
  • When a robot dies, the armor value of the base decreases slightly until reaching 0
  • Air robots can reduce the base armor value to a negative value. When the value is negative, the base will receive double damage
Ground robot being healed and revived
Engineer Robot
  • After a long period of no injury or being revived from death in a single game, health will be automatically restored
  • Can be revived at any location on site
Infantry robot
  • When it detects it's own side's restore blood label
  • Can be revived in the following two ways:
    1. The killed robot site detects the visual label carried by the engineer robot
    2. Rescue by the engineer robot, which brings the killed robot to its own side’s restore blood point, and detects the resurrection visual label at the restore blood point
ROBOMASTER 2020 YOUTH TOURNAMENT (HONG KONG) RESULTS
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